Later enemies might be as simple as a walking and smoldering cigarette in areas dealing with addiction, or a heart with arms that explodes after getting hit enough times. Since the game starts by the reception desk of Death Inc., the area is full of neatly dressed office worker enemies with flames for heads as well as books that shoot paper airplanes with an enjoyable jet fly-by sound. carrying its own overall theme, the character designs are a quirky beacon of creativity, though early on it can feel like there are too few enemy varieties within each area. RELATED: Have a Nice Death's Switch Release Could Hold Hollow Knight Fans Over for SilksongĪlong with each area of Death Inc. It helps with staving off visual boredom and also does affect some of the level design by generating maps that require more vertical movement than horizontal, as well as being a way to introduce new enemies. So instead of moving through a library players might find themselves instead traversing an overgrown garden. The game can also switch up backgrounds and foreground styles for various levels on each run, keeping an overall theme but changing details. The various level structures and layouts flow together seamlessly, giving users a dynamic sense of battling through the various floors and areas of Death Inc. It sports deep and detailed backgrounds that don’t steal attention but still manage to set the immersive tone for each level and each section in dynamic ways. The art style of the game might seem almost too ‘cutesy’ at first glance, but Have a Nice Death deserves praise for its fetching and sometimes facetious visuals. It might be basic at its core, but it will still manage to keep players engaged while choosing which level or difficulty setting to battle through and stays fun while trying to find the game's multiple endings. Players should be prepared for the live, die, repeat gameplay loop all while trying to discover the game's various side missions alongside the main story. Feeling burnt out and rejecting the nitty-gritty work of pushing papers all day, Death decides to take his subordinates to task for their behavior.īefore too long, players will get hints that something else is afoot as well, adding more reasons to keep slaying while traversing the many floors of Death’s company. Death is tired of the non-stop killing he has to do and decides to give the task to various department heads of his company Death Inc., only to find that they are too eager with this task and almost bury Death underneath a mountain of paperwork. It succeeds in standing out as a deeply enjoyable and rare treat, and Have a Nice Death should be added to most gamers' must-play list of titles launching during the month of March.Īlthough the main story crafted by developer Magic Design Studios starts off feeling pretty simplistic, the game's lore and story still manage to keep one's attention and become much deeper than what is seen at first glance. Have a Nice Death manages to slice through the crowded field with gorgeous visuals, a plethora of weapons and spells, and fun boss and mini-boss fights that are difficult but somehow remain entertaining even after repeated play-throughs. As such, it takes a little extra something to not only survive but flourish in one of gaming's oldest genres. The 2D action roguelike category of games is densely populated these days, especially as an influx of new indie titles over the last few years has continued to delight old and new fans alike.
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